This movie is full of vitality, humor, and unexpected scenes, depicting an unusual image of a group of young friends living in refugee camps in the central Sahara Desert. A minefield and the world's second largest military wall separate these friends from their homeland, which they have only heard of in their parents' stories. They are known as Saharans, and since Morocco drove them out of Western Sahara forty years ago, they have been abandoned in this rocky desert refugee camp. Sidahmed, Zaara, and Taher are trapped between life and death, and they refuse to worry about it. They are repairing cars every day that cannot truly take them anywhere, fighting for political change without a response. Together, they use the power of creativity and gaming to condemn the surrounding reality and expand beyond the boundaries of the camp.